package com.itheima.test;

import java.util.Random;

public class Person {
    private String name;
    private int blood;
    private char gender;
    private String face;

    String[] boyfaces= {"风流俊雅","气宇轩昂","相貌英俊","五官端正","相貌平平","一塌糊涂","面目狰狞"};
    String[] girlfaces ={"美奂绝伦","沉鱼落雁","婷婷玉立","身材娇好","相貌平平","相貌简陋","惨不忍睹"};

    String[] attacks_desc={
            "%s使出了一招【背心钉】，转到对方的身后，一掌向%s背心的灵台穴拍去。",
            "%s使出了一招【游空探爪】，飞起身形自半空中变掌为抓锁向%s。",
            "%s大喝一声，身形下伏，一招【劈雷坠地】，捶向%s双腿。",
            "%s运气于掌，一瞬间掌心变得血红，一式【掌心雷】，推向%s。",
            "%s阴手翻起阳手跟进，一招【没遮拦】，结结实实的捶向%s。",
            "%s上步抢身，招中套招，一招【劈挂连环】，连环攻向%s。"
    };

    String[] injureds_desc={
            "结果%s退了半步，毫发无损",
            "结果给%s造成一处瘀伤",
            "结果一击命中，%s痛得弯下腰",
            "结果%s痛苦地闷哼了一声，显然受了点内伤",
            "结果%s摇摇晃晃，一跤摔倒在地",
            "结果%s脸色一下变得惨白，连退了好几步",
            "结果『轰』的一声，%s口中鲜血狂喷而出",
            "结果%s一声惨叫，像滩软泥般塌了下去"
    };

    public Person() {
    }

    public Person(String name, int blood, char gender) {
        this.name = name;
        this.blood = blood;
        this.gender = gender;
        this.setFace();
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getBlood() {
        return blood;
    }

    public void setBlood(int blood) {
        this.blood = blood;
    }

    public char getGender() {
        return gender;
    }

    public void setGender(char gender) {
        this.gender = gender;
        this.setFace();
    }

    public String getFace() {
        return face;
    }

    public void setFace() {
        Random random  = new Random();
        int randIndex = random.nextInt(6);
        face = this.gender == '男' ? boyfaces[randIndex] : girlfaces[randIndex];
        this.face = face;
    }

    public void hit(Person person) {
        Random rand = new Random();

        int attacks_desc_index = rand.nextInt(attacks_desc.length);
        System.out.printf(attacks_desc[attacks_desc_index], this.getName(), person.getName());

        int attack = rand.nextInt(20) + 1;
        int remainBlood = person.getBlood() - attack;
        remainBlood = Math.max(remainBlood, 0);
        person.setBlood(remainBlood);

        if(remainBlood > 90) {
            System.out.printf(injureds_desc[0], person.getName());
        } else if(remainBlood > 80) {
            System.out.printf(injureds_desc[1], person.getName());
        } else if(remainBlood > 70) {
            System.out.printf(injureds_desc[2], person.getName());
        } else if(remainBlood > 60) {
            System.out.printf(injureds_desc[3], person.getName());
        } else if(remainBlood > 50) {
            System.out.printf(injureds_desc[4], person.getName());
        } else if(remainBlood > 40) {
            System.out.printf(injureds_desc[5], person.getName());
        } else if(remainBlood > 30) {
            System.out.printf(injureds_desc[6], person.getName());
        } else {
            System.out.printf(injureds_desc[7], person.getName());
        }
        System.out.print("造成" + attack + "伤害" + person.getName() + "还剩下" + remainBlood + "血量");
        System.out.println("");
    }

    public void showRoleInfo() {
        System.out.println("姓名为：" + this.getName());
        System.out.println("血量是：" + this.getBlood());
        System.out.println("性别是：" + this.getGender());
        System.out.println("长相是：" + this.getFace());
    }
}
